However, this does not make the game unenjoyable, but it does detract from replay value. The only challenge in the game becomes figuring out where to go next. Most bosses are weak, and some random monsters will give you a level-up in a few kills, making it even easier. Another problem is that once you reach maybe a few hours into the game, it becomes far too easy.
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Although some of the magic must be learned by accident, which is strange. It has good control and a wide variety of moves to be learned. Add in arguably the best score of the series, and this game presents a strong, demonic atmosphere. The graphics are very pretty, offering 3-D backgrounds against well animated 2-D action. The story of this game is pretty good, especially for this series. You play as Alucard, the son of Dracula, on a quest to put a stop to his resurrection. This is a knockout combination that works well and expands upon the winning formula of the older games. Consequently, this type of game is often referred to as a Castleroid.
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Symphony of the Night combines the action of previous side-scroller Castlevanias with the exploratory aspects offered in games like Metroid. Each one is essential to explore and further your adventure in Castlevania. For example, there is a fairy that constantly heals Alucard and a flying demon that hits out of reach switches. A familiar is something that can help you - a summoned spirit. Additionally, there are other relics that allow your character to jump higher, uncover items upon the destruction of candles and attack using his shape-shifting beings.Finally, there are a few familiars to be found within Castlevania: Symphony of the Night. To do this, you will first need to find their respective relics and then use them (i.e. Among his normal vampire self, he can turn into a bat, a wolf, and a shade of mist. Some only effect certain enemies while others have a global effect.Alucard can also transform into different things, each of which is required to solve various puzzles. Like your spells, they each require a certain amount of hearts (which can be collected by destroying candles and pottery) to use. There is a bottle of holy water that can be thrown at enemies, knives, a bibuti (full screen attack), a clock that freezes time, a throwing axe and more. Swords are Alucard's main way of attack, though there are a variety of whips and morning stars to be found.At times, you will find special weapons that are used by collecting hearts. You can also equip armor and weapons from the inventory screen. Items are stored in an inventory and consist of health, food and keys for locked doors. When one is successfully cast, it will drain your magic points like a real role-playing game.You will also come across various items, weapons and spheres throughout your journey. Unlike other Castlevania games, your character can pull of special maneuvers, such as Summon Spirit, by executing a button combination on your controller. Experience is then transferred into level-ups which gives your character more magic and hit points. While it is still a 2D side-scroller, it adds a wealth of new gameplay options and a feeling of depth and role-playing to the mix.As you progress throughout the castle, Alucard will gain experience for killing enemies. Because of what he is (a vampire), he damned his father for bringing him into the world and making other people suffer it was time to put an end to it all.You assume the role of Alucard in Castlevania: Symphony of the Night, an updated 32-bit version of the old 2D side-scrolling classic Castlevania. Alucard knew that his father wasn't dead and vowed to put an end to Dracula once and for all. Unbeknownst to her, an offspring of the Dracula family was doing the same thing, though he had other plans. She set off to find her true love - the night Castlevania was to reappear. Richter approached his nemesis and destroyed him thinking he had finally done what others before him had failed to do.Then he vanished without a trace leaving Maria Renard all alone and worried. His family had been attempting to do this for decades but always wound up failing - he'd be brought back to life by a priest named Shaft. As Richter Belmont journeyed to Castlevania, he had one thing on his mind: destroy Dracula.